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Oracular Cyclops
Large humanoid (giant), NE
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Armor Class: 14
Hit Points: 91 (14d8+28)
Speed: 30 ft.
Initiative: 1
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STR: 21 (5) DEX: 12 (1) CON: 15 (2)
INT: 12 (1) WIS: 17 (3) CHA: 10 (0)
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Saves: STR: 8 DEX: 1 CON: 5
INT: 4 WIS: 6 CHA: 3
Skills: 3 + ability mod for (Bluff, Intimidate, Perception, Profession (soothsayer), Sense Motive, Survival)
Languages: Common, Cyclops, Giant
CR: 7(1400 xp)
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Space: 10 / Reach: 10
Melee attacks:
mwk Large greataxe +8/+8 (3d6+7)
Ranged attacks:
heavy crossbow +4 (2d8)
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Special: greater flash of insight, protective foresight
Feats: Alertness, Blind-Fight, Cleave, Combat Reflexes, Great Cleave, Improved Bull Rush, Power Attack
Environment: any temperate or tropical
Organization: solitary, conclave (2-6), or tribe (7-18)
Treasure: standard (hide armor, greataxe, heavy crossbow, other treasure)
Source: AP 58
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